I have updated my Solo and Campaign rules for Warhammer Underworlds to version 1.5. Titled: Penumbra Path, this is a new game mode that adds a rogue-like dungeon crawler for one fighter. This version also adds new quests and lore for Warhammer Underworlds: Nethermaze warbands, a table of every warband Alliance and Faction released for the game and loads more.
It’s nearly the end of 2021, but before the New Year I have assembled my Game of the Year list. 2021 was a pretty quiet year for me regarding games. There were quite a lot of big-budget games like Deathloop, Halo Infinite, Hitman 3, Forza Horizon 5, and Resident Evil Village, all of which I didn’t play. Independent games such as Loop Hero and Fights in Tight Spaces continue to show that you don’t need a large budget to make unique games.
I have been trying to get into physical Warhammer for more than 25 years since I played it as a child. The main reason I haven’t until now is the costs involved in the hobby and with the fact video games have mostly overtaken and enhanced what board and tabletop games do. This doesn’t mean they are obsolete, just that there is more competition than ever for peoples time. The social aspect of the hobby is still hard to beat though.
This feature is a record of my gang’s campaign for Necromunda: Underhive Wars as it completes operations and grows in power. The goal is to eventually overthrow House Orlock the rulers of Hive Crock. My gang are called the Riveters and this post is the introduction and first operation of my Necromunda: Underhive War Ops – Uprising Campaign.
This post is my guide to modding The Elder Scrolls IV: Oblivion with about fifty mods that work well together, don’t break immersion, and actually make Oblivion into a more modern and deep game. Feel free to choose which ones to install or use this guide as a stepping stone to learning about modding.
I have updated my Solo and Campaign rules for Warhammer Underworlds to version 1.4. Titled: Detailed Lore, this version adds every warbands’ lore. It also adds a lot of new rules for when playing solo against the AI. Plus many more changes.
It’s that time of the year again with the spectre of COVID-19 still in the air. Depending on where you live your loved ones can fight over Monopoly this year.
I have updated my Solo and Campaign rules for Warhammer Underworlds to version 1.3. Titled Arena Mortis, this version adds rules for the Arena Mortis expansions. Now you can play the Arena Mortis mode in a campaign or solo against the AI.
Microsoft has recently released their Xbox Cloud Gaming service to their Xbox Windows program and Xbox Game Pass phone app. It was only available on browsers via their website until a few days ago. This service allows Xbox Game Pass Ultimate users to stream console games to a variety of devices. In the future Xbox One and Series S/X consoles will also get the ability.
I have been enjoying the world of Warhammer Underworlds so much that I made some solo and campaign rules for the game. The rules are simple to use and give people who like playing solo games or can’t find others to battle a chance to play while taking part in a narrative style campaign at the same time.
IO Interactive the publisher, and developer of the Hitman franchise have now released their third game in the Hitman trilogy. It’s more of the same but in this case, that is a good thing.
Its that time of the year again but this time it’s different. Most people will not be able to meet their loved ones and fight.