I have updated my Solo and Campaign rules for Warhammer Underworlds to version 1.5. Titled: Penumbra Path, this is a new game mode that adds a rogue-like dungeon crawler for one fighter. This version also adds new quests and lore for Warhammer Underworlds: Nethermaze warbands, a table of every warband Alliance and Faction released for the game and loads more.
I have updated my Solo and Campaign rules for Warhammer Underworlds to version 1.4. Titled: Detailed Lore, this version adds every warbands’ lore. It also adds a lot of new rules for when playing solo against the AI. Plus many more changes.
I have updated my Solo and Campaign rules for Warhammer Underworlds to version 1.3. Titled Arena Mortis, this version adds rules for the Arena Mortis expansions. Now you can play the Arena Mortis mode in a campaign or solo against the AI.
The fourth update and the first bit of DLC has been released for Minecraft Dungeons yesterday. The DLC called Jungle Awakens adds a few new levels and gear. The patch itself adds a free level, new difficulties, some gear, and tons of balance changes.
The fifth post release patch was released yesterday for Sea of Thieves. It mostly fixes bugs such as sinking ships flying in the air when sunk and weapon loadouts, but there are some minor convenience changes too. There is no new content.
The fourth post release patch was released on Wednesday for Sea of Thieves. It mostly fixes bugs such as various UI issues but “the first legendary ship customisations” for Pirate Legends have been added.
The third post release patch was released on Wednesday for Sea of Thieves. It mostly fixes some bugs such as the problem with having two weapons, but the main change is adding a message on the Ferry of the Damned instructing players how to scuttle their ships. There is no new content been added to the game so far.
The first post release patch is now available for Sea of Thieves. It mostly fixes problems people have been suffering from such as missing items, character details, and lag. The developers have also decided not to implement any “Death Cost” features. Which means you won’t be punished for players or environment related deaths. There is also no new content been added to the game so far.