Another Good Game
Today its In Cold Blood a 2000/2001 adventure game developed by Revolution Software and published by Sony Computer Entertainment/DreamCatcher Games for the Sony PlayStation. The player assumes the role of John Cord—an MI6 agent who is captured while on assignment and tries to figure out who betrayed him through a series of flashbacks.
After the success of the first two Broken Sword games on the PlayStation, Sony contacted Revolution Software to develop a game to be released initially on the console. Revolution wanted to move away from the style of its previous projects, making a game with a secret agent theme and set in an action environment. Director Charles Cecil stated that the game was inspired by crime films such as Pulp Fiction and The Usual Suspects. The game engine was written specifically for the title. It was released to average reviews from critics, who praised the game’s story, puzzles and graphics, but criticized its controls, action scenes and animation.
In Cold Blood is a 3D adventure game played from a third-person perspective. Via a direct control interface, the player guides John Cord’s movements with a controller. Cord must collect objects that can be used with other collectible objects, parts of the scenery, or other people in the game world to solve puzzles and progress in the game. Cord can engage in dialogue with other characters through conversation trees to gain hints of what needs to be done to solve the puzzles or to progress the plot. Action scenes are also included.
The game was also released for Microsoft Windows in 2000 in Europe and in 2001 in North America.
Watch the video I made below showing about the first 32 minutes of the game.
In Cold Blood Gameplay.
Developer: Revolution Software.
Publisher: DreamCatcher Games.
Release: 20th June 1997 (JP), 28th January 1998 (NA).
Genre: Tactical role-playing game.