Another Good Game
Today its Resident Evil 2 a 1998 survival horror game developed and published by Capcom for the Sony PlayStation. The player controls Leon S Kennedy and Claire Redfield, who must escape Raccoon City after its citizens are transformed into zombies by a biological weapon two months after the events of the original Resident Evil.
The gameplay focuses on exploration, puzzles, and combat; the main difference from its predecessor are the branching paths, with each player character having unique storylines and obstacles.
Resident Evil 2 was directed by Hideki Kamiya, produced by Shinji Mikami – director of the first Resident Evil – and developed by a team of around 50 over 21 months. The initial version of the game, commonly referred to as Resident Evil 1.5, differed drastically and was cancelled when it was around two-thirds complete after Mikami decided it was inadequate. The final design introduced a more cinematic presentation.
Resident Evil 2 received praise for its atmosphere, setting, graphics and audio, and it has appeared on several lists of the best games ever made; however, its controls, voice acting, inventory system and puzzles garnered some criticism. It is the best-selling Resident Evil game for a single platform, selling 4.96 million copies on PlayStation. It was ported to Windows, Nintendo 64, Dreamcast and GameCube, and a modified 2.5D version was released for the Game.com handheld.
The story of Resident Evil 2 was retold and built upon in several later games, and has been adapted into a variety of licensed works. It was followed by Resident Evil 3: Nemesis in 1999. A remake, also titled Resident Evil 2, was released for PlayStation 4, Windows, and Xbox One on 25th January 2019.
Watch the video I made below showing about the first 24 minutes of the game.
Resident Evil 2 Gameplay.
Release: 21st January 1998 (NA), 29th January 1998 (JP), 29th April 1998 (EU).
Genre: Survival horror.