A Good Game a day for the rest of time perhaps?
Today it’s Time Crisis a 1997 light gun shooter arcade game developed and published by Namco for Arcades and PlayStation (PS). The game was bundled with the Guncon light gun controller.
Time Crisis is a three-dimensional first person rail shooter similar to Virtua Cop and The House of the Dead, in that the player holds a light gun and fires at on-screen enemies. Time Crisis is best known for its cover system, in which players can duck behind cover to avoid enemy fire and reload their weapons. In the arcade version, a foot pedal is used to toggle between ducking and attacking positions. In console conversions, a button command replicates the foot pedal’s functions. The player loses a life if hit by a direct bullet or obstacle whilst not taking cover. There are three stages, each consisting of three areas and a boss battle.
The player must complete each area in a certain amount of time. To avoid running down the clock, the player must take risks, shooting enemies rapidly and hiding only when necessary. A time extension is rewarded when an area is passed, and there are time bonuses awarded for shooting certain enemies quickly.
The PlayStation port features an exclusive side-story mode, in which the player’s performance, such as how quickly he can clear an area, affects the path he takes through the game, resulting in multiple possibilities.
Watch the video I made below showing about the first 28 minutes of the game.
Time Crisis Gameplay.
Release : 27th June 1997 (JP), 31st October 1997 (NA), 30th November 1997 (EU).
Genre: Light gun shooter, Rail shooter.