A Good Game a day for the rest of time perhaps?
Today it’s Mario Kart: Super Circuit (Mario Kart Advance) a 2001 racing game developed by Intelligent Systems, and published by Nintendo for the Game Boy Advance (GBA). The game is the third instalment in the Mario Kart series and the first for handheld consoles, following Mario Kart 64 (1996). It was succeeded by the console game Mario Kart: Double Dash, which was released for the GameCube in 2003. The game retains traditional gameplay elements of Mario Kart set by its predecessors.
Mario Kart: Super Circuit is a kart racing video game in which the player races in a kart against other teams in different courses. The game screen indicates the current standings in a race, the number of laps needed to finish and incoming weapons. Like in the previous instalments, players can pick up item boxes to receive a randomly selected item and use it to impede the opposition and gain the advantage. Some items, such as shells and bananas, allow the player to hit others to slow them down, while other items, such as the star power-up, render them temporarily invincible to attacks. This is the second Mario Kart game to include coins, which increases the engine power of the karts.
On 28th July 2011, Nintendo announced that Mario Kart: Super Circuit, as well as nine other Game Boy Advance games, would be made available to limited Nintendo 3DS owners, via Virtual Console and the Ambassador Program after Nintendo officially issued a price-cut to the Nintendo 3DS starting 12th August 2011. This offer was available in all territories, and only to those who became eligible in the Ambassador program (by accessing the Nintendo eShop before the date of the price-cut). It was later available for purchase for the Wii U Virtual Console in 2015.
Watch the video I made below showing about the first 19 minutes of the game.
Mario Kart: Super Circuit Gameplay.
Developer: Intelligent Systems.
Platform: Game Boy Advance.
Release : 21st July 2001 (JP), 27th August 2001 (NA), 14th September 2001 (EU).